Selected Works
Mirage World – Co-created and launched the first-of-its-kind immersive platform for shared virtual experiences on top of the real world using augmented reality with Ryan Staake,
Mirage World 2017-2018 // Special Projects – Managed a team tasked with exploring technology concepts from vision through prototype on the topics of three-dimensional user interfaces, AR/VR user experience, and immersion in virtual environments, Cupertino, CA,
Apple 2016-2017 //
iPhone – Initial Dark Mode Interfaces and Auto-transition, Cupertino, CA,
Apple 2012 //
iPhone – Turn-by-turn Navigation Interfaces, Cupertino, CA,
Apple 2012 //
iPhone – Maps Grid Interface behind a data-less map, Cupertino, CA,
Apple 2012 //
iPhone – Maps Three-dimensional Buildings Interface, Cupertino, CA,
Apple 2012 //
iPhone – Maps Multi-touch Three-Dimensional Interactions, Cupertino, CA,
Apple 2012 // iPhone – Maps Motion Interaction – Concept development from vision through prototype,
first concept shipped with iOS 11 (
+ early prototype video), Cupertino, CA,
Apple 2012 //
iPhone – Flyover Features – Concept development and prototypes reviewed by Steve Jobs and Apple Board of Directors, Cupertino, CA,
Apple 2011 //
iPhone – Gyroscope “Core Motion” software and WWDC Keynote Game “Blocks” demoed by Steve Jobs, Cupertino, CA,
Apple 2010 //
iPhone – Geocoder software, Cupertino, CA,
Apple 2009 //
iPhone – Compass with True North, Cupertino, CA,
Apple 2009 //
iPhone – Location Services “Core Location” software for GPS, WiFi, and cell positioning, Cupertino, CA,
Apple 2008